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Herb runs: farming snapdragons

Recurring Moderate Members Ironman-friendly Buy-limit capped Timer-limited

602KGP/hr (buy-limit capped from 1.08M)
4.2MCapital to start (~1 hour of inputs)
241K/dayTimer-limited: 4 runs × 6 min/day

Plant snapdragon seeds with ultracompost across your herb patches and harvest them with magic secateurs roughly 80 minutes later. Profit per run depends heavily on the seed-to-herb price gap, which FlaxPicker tracks live.

Requirements

  • Skills: 62 Farming
  • Items: Magic secateurs
  • Note: Assumes 9 herb patches with teleports to each. Snapdragon seeds are expensive, so a few dead patches hurt.

How to do it

Method rates and requirements here are independently authored. For the step-by-step guide, see the OSRS Wiki page (CC BY-NC-SA 3.0).

The math (per hour)

ItemQty/hrUnitTotal1h volume
Grimy snapdragon7207,341+5,285,52020,849
limit 11,000/4h
Snapdragon seed9046,182−4,156,3804,579
limit 200/4h
Ultracompost90500−45,00020,629
limit 2,000/4h
Revenue5,285,520
Costs−4,201,380
Profit / hour1.08M

Sell prices are after 2% GE tax (capped at 5M, items under 50 gp exempt). Inputs use the instant-buy price, outputs the instant-sell price — the conservative assumption. Buy-limit cap: 56% (binding: Snapdragon seed).

Prices updated 20s ago. Figures are estimates: buy at instant-buy price, sell at instant-sell price after 2% GE tax.

Something wrong?

Rates, requirements or items off? Email us and we'll fix the data. Current figure: 90 actions/hr.