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Enchanting dragonstone amulets into amulets of glory

Processing Moderate Members Low liquidity Buy-limit capped

−419KGP/hr (buy-limit capped from −419K)
14MCapital to start (~1 hour of inputs)
1,100/hrActions per hour (assumed)

Cast Lvl-5 Enchant on dragonstone amulets at a bank, 27 per trip. The enchanted amulet comes out fully charged; margin is usually small because the input amulet is already priced near glory.

Requirements

  • Skills: 68 Magic
  • Note: Standard spellbook; mud or elemental staff reduces rune cost (not modelled).

How to do it

Method rates and requirements here are independently authored. For the step-by-step guide, see the OSRS Wiki page (CC BY-NC-SA 3.0).

The math (per hour)

ItemQty/hrUnitTotal1h volume
Amulet of glory(4) low liq1,10011,571+12,728,100221
limit 10,000/4h
Dragonstone amulet low liq1,10011,650−12,815,000350
limit 10,000/4h
Cosmic rune1,100122−134,200736,450
limit 18,000/4h
Earth rune16,5006−99,0002,587,662
limit 50,000/4h
Water rune16,5006−99,0008,551,302
limit 50,000/4h
Revenue12,728,100
Costs−13,147,200
Profit / hour−419K

Sell prices are after 2% GE tax (capped at 5M, items under 50 gp exempt). Inputs use the instant-buy price, outputs the instant-sell price — the conservative assumption. Buy-limit cap: 76% (binding: Earth rune).

Prices updated 2 min ago. Figures are estimates: buy at instant-buy price, sell at instant-sell price after 2% GE tax.

Something wrong?

Rates, requirements or items off? Email us and we'll fix the data. Current figure: 1100 actions/hr.