Charging air orbs at the Air Obelisk
Processing Moderate Members Ironman-friendly
179KGP/hr
300KCapital to start (~1 hour of inputs)
300/hrActions per hour (assumed)
Run from Edgeville to the Air Obelisk with 27 unpowered orbs, cast Charge Air Orb on each, bank via glory or run back. Low-level Wilderness so occasional PKer risk.
Requirements
- Skills: 66 Magic
- Note: Air Obelisk is in level 7 Wilderness (Edgeville dungeon). Stamina potions recommended.
How to do it
Method rates and requirements here are independently authored. For the step-by-step guide, see the OSRS Wiki page (CC BY-NC-SA 3.0).
The math (per hour)
| Item | Qty/hr | Unit | Total |
|---|---|---|---|
| Air orb | 300 | 1,241 | +372,300 |
| Unpowered orb | 300 | 88 | −26,400 |
| Cosmic rune | 900 | 122 | −109,800 |
| Air rune | 9,000 | 6 | −54,000 |
| Stamina (1 × Stamina potion(4)) | — | — | −3,600 |
| Revenue | 372,300 | ||
| Costs | −193,800 | ||
| Profit / hour | 179K |
Sell prices are after 2% GE tax (capped at 5M, items under 50 gp exempt). Inputs use the instant-buy price, outputs the instant-sell price — the conservative assumption. Buy-limit cap: none.
Prices updated 44s ago. Figures are estimates: buy at instant-buy price, sell at instant-sell price after 2% GE tax.
Something wrong?
Rates, requirements or items off? Email us and we'll fix the data. Current figure: 300 actions/hr.